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Mod medieval kingdoms total war 1212 ad
Mod medieval kingdoms total war 1212 ad











mod medieval kingdoms total war 1212 ad mod medieval kingdoms total war 1212 ad

In this mod the same level buildings provide +2 or +4 which together aren't typically even enough to lift a settlement out of the negatives on their own, even in your capital. For example, in vanilla theaters provided a lot of public order, +7 on tier 2 I believe, and religous buildings gave you at least 5 on the same level. It seems as though all the public order increasing buildings have been nerfed from their vanilla counterparts and even high level Public order buildings provide minimal bonuses.

mod medieval kingdoms total war 1212 ad

While I'm enjoying much of what the mod has to offer I'm finding it difficult to keep public order in the positives, even 40+ turns into the game (Playing as Abbasid Caliphate).













Mod medieval kingdoms total war 1212 ad